Sunday, June 22, 2008

Graphic Novels That You Would Like If You Weren't Too Chicken To Read Them - 'High Society'

The term ‘graphic novel’ was coined before Dave Sim dropped ‘High Society’ on the world, but he was arguably the first to realize the full implications of it. Clocking in at over 500 pages, and fronted by a detailed wrap-around cover, ‘High Society’ is a comic book that is seeking to be taken seriously. It has been said of Sim that he is more dedicated to art than life, and he seemingly poured every ounce of himself into creating this story, from devising an entire electoral system to providing the rules of the card games his characters play.



‘Cerebus the Aardvark’ started out as a funny-animal parody of the Conan the Barbarian series, but soon evolved into Sim’s comment on almost everything. In an industry dominated by the twin behemoths of Marvel and DC, Sim managed to self-publish ‘Cerebus’ for around 30 years by being smarter and more dedicated than his rivals. Some of his views (most infamously those on women) were not entirely palatable, but many admire his achievement at least, particularly in such a marginal field.[1]

‘High Society’ was Cerebus’ first ongoing storyline, and revolves around Cerebus’ quest to become the Prime Minister of the city-state of Iest. It is essentially divided into three acts. The first act consists of a set of comic episodes, in which Cerebus, in his role as a diplomatic representative, has to deal with a stream of fawning businessmen and government officials. It is the second act though where the story (and arguably the series) hits its peak, as Cerebus hits the campaign trail. It includes an emotional meeting with his lady love Jaka (yes, he’s an aardvark, she’s a beautiful dancer, you just have to deal with it), an incisive parody of comic book and sci-fi conventions, and the rousing battle cry for the mortgage belt era: ‘lower interest rates or death!’ This all leads up to the excellent election night chapter, in which Cerebus and his supporters (and their opponents) alternately teeter on the edge of victory and defeat, with armed rebellion being a feasible option. Without giving the result away, the last act centers on Cerebus’ efforts to expand his influence, all the while desperately clinging on to whatever power he has. (This entire part is printed sideways, which doesn’t change the story that much, but does make it more akin to reading a comic strip.) During this part, Cerebus becomes even more greedy and overbearing, but it is to Sim’s credit that we are still able to retain a measure of sympathy for him.



More than any other ‘Cerebus’ storyline, Sim keeps things moving in ‘High Society’ through his eccentric cast of characters. The template for Cerebus seems to be a furry, beer-swilling, sword-wielding version of Daffy Duck, yet at times he does display an intelligence and a sensitivity that elevates him beyond a mere caricature. His campaign manager is Astoria, an imposing, statuesque young woman that doesn’t lack for ambition, both of the social and the personal kind. She’s not all that likable, but she fills the role of the straight woman well, and her reticence in revealing her background and motives adds an air of mystery to the tale. With Astoria’s consort, the ‘merely magnificent’ Moon Roach, Sim effectively skewers the superhero genre, and any attempts it has made to be considered as serious fiction. Character traits such as shifting identities that would be thought to add complexity to superhero comics are shown by Sim to border on the psychotic. Sim though retains enough affection for the books of his youth to have fun with the concept (as shown, for example, by the Roach’s catchphrase of ‘unorthodox economic revenge!’) Other characters include the Regency Hotel Elf, a short-skirted mischief maker who takes a shine to our hero, the dim-witted ruffians-turned-bodyguards Dirty Fleagle and Drew McGrew, the pathetic swordsman Elrod the Albino, and Sim’s homage to Groucho Marx, the ridiculous Lord Julius.[2] This being a political satire, other interest groups flitter through the halls of power, one of the more memorable being the Anarcho-Romantics, a movement of aesthetes whose bid for influence comes to an end when Cerebus proposes to put them on the front line of invasion troops.



As Sim says in his introduction, he started ‘High Society’ just before his twenty-fifth birthday and finished it shortly after his twenty-seventh birthday. To my mind, ‘High Society’ contains an exuberance that Sim was never able to fully recapture, which may have been partly due to the exhaustion of sticking to a monthly release schedule and partly because he started to become lost in his own importance. ‘Cerebus’’ visual inventiveness and razor-sharp dialogue would soon make way for sequences of full-page panels and vague religious musings.[3] But like the Regency Hotel on the cover, ‘High Society’ retains a magnificence and an elegance that still shines bright.

[1] I met Dave Sim at a convention over ten years ago. Passers-by were commenting on what a nice man he was, but he was very quiet and didn’t seem all that interested to be there. Still, he was nice enough to not only draw a Cerebus sketch for me (despite my not having read a single bit of his work at that point) but also to draw another sketch for a friend of mine, which is probably a infuriating request for a convention guest to get. Then, after he had finished the second drawing, he got up out of his chair, and left without a word.
[2] Other Sim homages in the ‘Cerebus’ series include Mick Jagger and Keith Richards, Oscar Wilde, F. Scott Fitzgerald, and Margaret Thatcher (hint: Sim isn’t a fan).
[3] Having said that, Sim is still literary enough to make these later installments worthwhile.

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