‘The
Walking Dead’ has been one of the most talked about video games over the past
couple of years, as evidenced by the fact that I had actually heard of it. It
consists of five interconnected episodes in which you take the character of Lee
Everett, a convicted criminal, as he tries to survive in another zombie
apocalypse. For a zombie game there is actually little action, and for an
adventure game there are relatively few puzzles; much of the game consists of
event scenes and conversations, some of which you have two or three options for
choosing what Lee will say. And therein lies the game’s hook – through the
words you say and the choices you make, you can influence how the story
unfolds. Other characters will react differently, or even live and die, by what
you choose to do at each point. It does really feel like watching a TV show in
which you get to ‘be’ the main character.
For
a shit gamer like me, this style of game is irresistible. Compared to most
other games, fighting off the bad guys is a relatively simple task. Jumping
across buildings and manoeuvring along ledges requires just a click on a
circle, or tapping away on a single key. There are even huge chunks of the game
in which I don’t have to make any actions at all. Never in my experience in the
gaming world has my lack of dexterity and accuracy in pressing buttons been
less punished.
But ah… isn’t there the stress of being able to quickly make
the right decisions so as to get the best possible outcome for yourself and
your group of survivors? While it is indeed true that watching the timer run
down while I try to figure out what the hell I’m going to say did increase the
heart rate a little the beauty for me of ‘The Walking Dead’ is that not only
does it not punish you if you are a shit gamer, it does not punish you if you
are a shit decision maker either (or if you can’t make any decision). The
decisions you make will affect the details of the story, but not its general
path; regardless of what you do or fail to do you basically end up in the same
place.
All
of this may sound a bit boring to those who like to have a bit of agency in
their gaming, but to me ‘The Walking Dead’ is brilliant. Like the comic and TV
show, watching these characters try to survive is absorbing, but you are even
more invested in what happens because you feel like part of the group. Actions
can have surprising consequences, and you will not know which seemingly innocuous
decisions in early episodes will come back to (literally) bite you or your
comrades later on. Also, when the whole game takes about ten hours to play,
even the worst gamer can feel like an arcade superstar. And even with a zombie apocalypse, there was
still less death than when I play Super Mario Bros.
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